Certified Adobe Flash Training
Course FL10
Adobe Flash CS5: Rich Content Creation
Users of Adobe FLash CS4 and CS3 can take this course to learn the functionality of FLash.
Description
Adobe Flash CS5: Rich Content Creation is an introductory course
for designers and budding developers new to the Flash environment.
In this course, students
will produce an engaging interface using text, graphics, animations, video,
and sound. Simple user interactions are added using ActionScript
3. Adobe Flash CS5: Rich Content Creation focuses on the
essentials, and emphasizes best practices throughout the course.
Audience
This course is for beginners: designers and developers new to Flash who
want to learn the interface and commonly used features. To gain the
most from this class, students should:
Course Objectives:
By the time students are finished with this course, they will be able
to:
· Create a Flash Document and set up a Flash document
·
Import and create graphics
·
Use Flash drawing tools
·
Create and use symbols
·
Produce Motion and Shape animations
·
Use Script Assist and Behaviors to add simple interactivity
·
Import Sound and Video
·
Publish a Flash Document in one of several formats
Course Outline for CS5
Lesson 1 The Flash Workspace and Terminology
- Starting Flash and opening a file
- Understanding the workspace
- Working with the Library Panel
- Understanding the Timeline
- Using the Properties Inspector
- Using the Tools Panel
- Undoing steps in Flash
- Previewing your Flash movie
- Publishing your Flash movie
- Finding resources for Flash
Lesson 2 Working with Graphics and the Graphics Tools
- Understanding Strokes and Fills
- Creating Shapes with the Shape drawing mode – Object Drawing mode
- Making selections
- Editing shapes
- Using solid, gradient and bitmap fills
- Making patterns and decorations
- Creating curves using pen tools and selection tools
- Creating transparencies
- Creating and editing text – static text, input text
- Understanding font embedding
Lesson 3 Working with Symbols
- Importing Illustrator files
- About symbols
- Creating symbols – graphic, button, movie clip
- Importing Photoshop files
- Editing and managing symbols
- Changing properties of symbols – Size and position of instances
- Changing the colour effect of instances
- Understanding blend modes and effects
- Applying filters for special effects
- Understanding image positioning in 3D space
Lesson 4 Working with Animation
- About animation in Flash CS5
- Working with the project file
- Animating position
- Changing the pacing and timing
- Animating transparency
- Animating filters
- Animating transformations
- Changing the path of the motion
- Swapping tween targets
- Creating nested animations
- Working with the Motion Editor
- Easing animations
- Animating in 3D motion
- Previewing animations
Lesson 5 Working with Articulated Motion and Morphing
- Articulated Motion and Inverse Kinematics
- Constraining joints
- Inverse Kinematics with shapes
- Armature options
- Morphing with shape tweens
- Using shape hints
- Simulating Physics with Inverse Kinematics
Lesson 6 Working with Interactivity and Navigation
- About interactive Flash movies
- Creating buttons
- Understanding the basics of ActionScript 3.0
- Preparing the timeline
- Adding a stop action
- Creating event handlers for buttons
- Creating destination key frames
- Creating a home button
- Playing Animation as a destination using frame labels
- Animating buttons
Lesson 7 Working with Text
- Understanding TLF text
- Adding simple text to the flash movie
- Adding multiple columns
- Wrapping text
- Hyperlinking text
- Creating User input text
- Loading external text
Lesson 8 Working with Video and Sound in Flash
- Understanding sounds
- Understanding Flash video
- Using Adobe Media Encoder
- Understanding encoding options
- Playback as an external video
- Working with video and transparency
- Using Cue Points
- Embedding Flash video
Lesson 9 Loading and Controlling Flash Content
- Loading external content
- Removing external content
- Controlling movie clips
- Creating masks
Lesson 10 Publishing Flash Movies
- Testing a Flash movie
- Working with the Bandwidth profiler
- Adding metadata
- Publishing a movie for the web
- Alternative publishing options
Prerequisites: None
Duration: 3 days, 9:00 am - 4:00 pm
Fee: $1095.00 CDN + HST
Adobe Flash CS4: Rich Content Creation
Users of Adobe FLash CS3 can take this course to learn the functionality of FLash.
Course Outline
Unit 1: Introducing the Course
·
About the Course
·
Course Format
·
Course Objectives
·
Course Prerequisites
·
Course Outline
Unit 2: Working in Flash
·
Setting Stage Dimensions
·
Working with Panels and Panel Layouts
·
Setting Preferences
·
Identifying the Development cycle
·
Publishing a file
Unit 3: Creating and Importing Graphic Assets
·
Working with different graphic formats
·
Importing Bitmap Graphics
·
Importing Vector Graphics
·
Working with Layers and Layer Folders
·
Using the drawing tools
·
Using Object and Merge drawing
·
Working with the Color panels
·
Creating and Using Graphic Symbols
·
Using the Library panel
Unit 4: Using Text Effectively
·
Using the Text Tool
·
Adding and Formatting Static Text
·
Changing Font Rendering Methods
·
Adding Input Text Fields
·
Embedding Fonts in Input Text Fields
·
Using Font Best Practices
Unit 5: Creating Animations
·
Working with the Timeline
·
Using Keyframes, Blank Keyframes, and Frames
·
Creating Motion Tweens
·
Creating Shape Tweens
·
Creating Transition Effects
·
Using Animation Best Practices
Unit 6: ActionScript 3
·
Using ActionScript 3 to create interactivity
·
Adding Actions to a Frame
·
Creating and Using Button Symbols
·
Adding Actions to a Button
·
Loading External SWF’s.
Unit 7: Using Moving Clips
·
Creating and Using Movie Clip symbols
·
Organizing a Movie Clip Timeline
·
Using Actions to Control a Timeline
·
Using Frame Labels
·
Responding to User Interactions
Unit 8: Adding Sound and Video
·
Importing Sound
·
Changing Sound Properties
·
Adding Sound to a Timeline
·
Embedding Video in a Timeline
·
Using the FLVPlayback Component
Unit 9: Publishing Flash Documents
·
Using Different Publishing Formats
·
Using Publishing Profiles
·
Adding Flash Player Detection
·
Publishing for Deployment
Prerequisites: None
Duration: 2 days, 9:00 am - 4:00 pm
Fee: $845.00 CDN + HST
